Best GPU For Mining in 2019? : Nvidia 1080 ti Vs 1070 Ti

Console gaming is hardly different from PC gaming, and much of what people say about PC gaming to put it above console gaming is often wrong.

I’m not sure about you, but for the past few years, I’ve been hearing people go on and on about PCs "superiority" to the console market. People cite various reasons why they believe gaming on a PC is “objectively” better than console gaming, often for reasons related to power, costs, ease-of-use, and freedom.
…Only problem: much of what they say is wrong.
There are many misconceptions being thrown about PC gaming vs Console gaming, that I believe need to be addressed. This isn’t about “PC gamers being wrong,” or “consoles being the best,” absolutely not. I just want to cut through some of the stuff people use to put down console gaming, and show that console gaming is incredibly similar to PC gaming. I mean, yes, this is someone who mainly games on console, but I also am getting a new PC that I will game on as well, not to mention the 30 PC games I already own and play. I’m not particularly partial to one over the other.
Now I will mainly be focusing on the PlayStation side of the consoles, because I know it best, but much of what I say will apply to Xbox as well. Just because I don’t point out many specific Xbox examples, doesn’t mean that they aren’t out there.

“PCs can use TVs and monitors.”

This one isn’t so much of a misconception as it is the implication of one, and overall just… confusing. This is in some articles and the pcmasterrace “why choose a PC” section, where they’re practically implying that consoles can’t do this. I mean, yes, as long as the ports of your PC match up with your screen(s) inputs, you could plug a PC into either… but you could do the same with a console, again, as long as the ports match up.
I’m guessing the idea here is that gaming monitors often use Displayport, as do most dedicated GPUs, and consoles are generally restricted to HDMI… But even so, monitors often have HDMI ports. In fact, PC Magazine has just released their list of the best gaming monitors of 2017, and every single one of them has an HDMI port. A PS4 can be plugged into these just as easily as a GTX 1080.
I mean, even if the monitoTV doesn’t have HDMI or AV to connect with your console, just use an adaptor. If you have a PC with ports that doesn’t match your monitoTV… use an adapter. I don’t know what the point of this argument is, but it’s made a worrying amount of times.

“On PC, you have a wide range of controller options, but on console you’re stuck with the standard controller."

Are you on PlayStation and wish you could use a specific type of controller that suits your favorite kind of gameplay? Despite what some may believe, you have just as many options as PC.
Want to play fighting games with a classic arcade-style board, featuring the buttons and joystick? Here you go!
Want to get serious about racing and get something more accurate and immersive than a controller? Got you covered.
Absolutely crazy about flying games and, like the racers, want something better than a controller? Enjoy!
Want Wii-style motion controls? Been around since the PS3. If you prefer the form factor of the Xbox One controller but you own a PS4, Hori’s got you covered. And of course, if keyboard and mouse it what keeps you on PC, there’s a PlayStation compatible solution for that. Want to use the keyboard and mouse that you already own? Where there’s a will, there’s a way.
Of course, these aren’t isolated examples, there are plenty of options for each of these kind of controllers. You don’t have to be on PC to enjoy alternate controllers.

“On PC you could use Steam Link to play anywhere in your house and share games with others.”

PS4 Remote play app on PC/Mac, PSTV, and PS Vita.
PS Family Sharing.
Using the same PSN account on multiple PS4s/Xbox Ones and PS3s/360s, or using multiple accounts on the same console.
In fact, if multiple users are on the same PS4, only one has to buy the game for both users to play it on that one PS4. On top of that, only one of them has to have PS Plus for both to play online (if the one with PS Plus registers the PS4 as their main system).
PS4 Share Play; if two people on separate PS4s want to play a game together that only one of them owns, they can join a Party and the owner of the game can have their friend play with them in the game.
Need I say more?

“Gaming is more expensive on console.”

Part one, the Software
This is one that I find… genuinely surprising. There’s been a few times I’ve mentioned that part of the reason I chose a PS4 is for budget gaming, only to told that “games are cheaper on Steam.” To be fair, there are a few games on PSN/XBL that are more expensive than they are on Steam, so I can see how someone could believe this… but apparently they forgot about disks.
Dirt Rally, a hardcore racing sim game that’s… still $60 on all 3 platforms digitally… even though its successor is out.
So does this mean you have to pay full retail for this racing experience? Nope, because disk prices.
Just Cause 3, an insane open-world experience that could essentially be summed up as “break stuff, screw physics.” And it’s a good example of where the Steam price is lower than PSN and XBL:
Not by much, but still cheaper on Steam, so cheaper on PC… Until you look at the disk prices.
See my point? Often times the game is cheaper on console because of the disk alternative that’s available for practically every console-available game. Even when the game is brand new.
Dirt 4 - Remember that Dirt Rally successor I mentioned?
Yes, you could either buy this relatively new game digitally for $60, or just pick up the disk for a discounted price. And again, this is for a game that came out 2 months ago, and even it’s predecessor’s digital cost is locked at $60. Of course, I’m not going to ignore the fact that Dirt 4 is currently (as of writing this) discounted on Steam, but on PSN it also happens to be discounted for about the same amount.
Part 2: the Subscription
Now… let’s not ignore the elephant in the room: PS Plus and Xbox Gold. Now these would be ignorable, if they weren’t required for online play (on the PlayStation side, it’s only required for PS4, but still). So yes, it’s still something that will be included in the cost of your PS4 or Xbox One/360, assuming you play online. Bummer, right?
Here’s the thing, although that’s the case, although you have to factor in this $60 cost with your console, you can make it balance out, at worst, and make it work out for you as a budget gamer, at best. As nice as it would be to not have to deal with the price if you don’t want to, it’s not like it’s a problem if you use it correctly.
Imagine going to a new restaurant. This restaurant has some meals that you can’t get anywhere else, and fair prices compared to competitors. Only problem: you have to pay a membership fee to have the sides. Now you can have the main course, sit down and enjoy your steak or pasta, but if you want to have a side to have a full meal, you have to pay an annual fee.
Sounds shitty, right? But here’s the thing: not only does this membership allow you to have sides with your meal, but it also allows you to eat two meals for free every month, and also gives you exclusive discounts for other meals, drinks, and desserts.
Let’s look at PS Plus for a minute: for $60 per year, you get:
  • 2 free PS4 games, every month
  • 2 free PS3 games, every month
  • 1 PS4/PS3 and Vita compatible game, and 1 Vita-only game, every month
  • Exclusive/Extended discounts, especially during the weekly/seasonal sales (though you don’t need PS Plus to get sales, PS Plus members get to enjoy the best sales)
  • access to online multiplayer
So yes, you’re paying extra because of that membership, but what you get with that deal pays for it and then some. In fact, let’s ignore the discounts for a minute: you get 24 free PS4 games, 24 free PS3 games, and 12 Vita only + 12 Vita compatible games, up to 72 free games every year. Even if you only one of these consoles, that’s still 24 free games a year. Sure, maybe you get games for the month that you don’t like, then just wait until next month.
In fact, let’s look at Just Cause 3 again. It was free for PS Plus members in August, which is a pretty big deal. Why is this significant? Because it’s, again, a $60 digital game. That means with this one download, you’ve balanced out your $60 annual fee. Meaning? Every free game after that is money saved, every discount after that is money saved. And this is a trend: every year, PS Plus will release a game that balances out the entire service cost, then another 23 more that will only add icing to that budget cake. Though, you could just count games as paying off PS Plus until you hit $60 in savings, but still.
All in all, PS Plus, and Xbox Gold which offers similar options, saves you money. On top of that, again, you don't need to have these to get discounts, but with these memberships, you get more discounts.
Now, I’ve seen a few Steam games go up for free for a week, but what about being free for an entire month? Not to mention that; even if you want to talk about Steam Summer Sales, what about the PSN summer sale, or again, disc sale discounts? Now a lot of research and math would be needed to see if every console gamer would save money compared to every Steam gamer for the same games, but at the very least? The costs will balance out, at worst.
Part 3, the Systems
  • Xbox and PS2: $299
  • Xbox 360 and PS3: $299 and $499, respectively
  • Xbox One and PS4: $499 and $399, respectively.
Rounded up a few dollars, that’s $1,000 - $1,300 in day-one consoles, just to keep up with the games! Crazy right? So called budget systems, such a rip-off.
Well, keep in mind that the generations here aren’t short.
The 6th generation, from the launch of the PS2 to the launch of the next generation consoles, lasted 5 years, 6 years based on the launch of the PS3 (though you could say it was 9 or 14, since the Xbox wasn’t discontinued until 2009, and the PS2 was supported all the way to 2014, a year after the PS4 was released). The 7th gen lasted 7 - 8 years, again depending on whether you count the launch of the Xbox 360 to PS3. The 8th gen so far has lasted 4 years. That’s 17 years that the console money is spread over. If you had a Netflix subscription for it’s original $8 monthly plan for that amount of time, that would be over $1,600 total.
And let’s be fair here, just like you could upgrade your PC hardware whenever you wanted, you didn’t have to get a console from launch. Let’s look at PlayStation again for example: In 2002, only two years after its release, the PS2 retail price was cut from $300 to $200. The PS3 Slim, released 3 years after the original, was $300, $100-$200 lower than the retail cost. The PS4? You could’ve either gotten the Uncharted bundle for $350, or one of the PS4 Slim bundles for $250. This all brings it down to $750 - $850, which again, is spread over a decade and a half. This isn’t even counting used consoles, sales, or the further price cuts that I didn’t mention.
Even if that still sounds like a lot of money to you, even if you’re laughing at the thought of buying new systems every several years, because your PC “is never obsolete,” tell me: how many parts have you changed out in your PC over the years? How many GPUs have you been through? CPUs? Motherboards? RAM sticks, monitors, keyboards, mice, CPU coolers, hard drives— that adds up. You don’t need to replace your entire system to spend a lot of money on hardware.
Even if you weren’t upgrading for the sake of upgrading, I’d be amazed if the hardware you’ve been pushing by gaming would last for about 1/3 of that 17 year period. Computer parts aren’t designed to last forever, and really won’t when you’re pushing them with intensive gaming for hours upon hours. Generally speaking, your components might last you 6-8 years, if you’ve got the high-end stuff. But let’s assume you bought a system 17 years ago that was a beast for it’s time, something so powerful, that even if it’s parts have degraded over time, it’s still going strong. Problem is: you will have to upgrade something eventually.
Even if you’ve managed to get this far into the gaming realm with the same 17 year old hardware, I’m betting you didn’t do it with a 17 year Operating System. How much did Windows 7 cost you? Or 8.1? Or 10? Oh, and don’t think you can skirt the cost by getting a pre-built system, the cost of Windows is embedded into the cost of the machine (why else would Microsoft allow their OS to go on so many machines).
Sure, Windows 10 was a free upgrade for a year, but that’s only half of it’s lifetime— You can’t get it for free now, and not for the past year. On top of that, the free period was an upgrade; you had to pay for 7 or 8 first anyway.
Point is, as much as one would like to say that they didn’t need to buy a new system every so often for the sake of gaming, that doesn’t mean they haven’t been paying for hardware, and even if they’ve only been PC gaming recently, you’ll be spending money on hardware soon enough.

“PC is leading the VR—“

Let me stop you right there.
If you add together the total number of Oculus Rifts and HTC Vives sold to this day, and threw in another 100,000 just for the sake of it, that number would still be under the number of PSVR headsets sold.
Why could this possibly be? Well, for a simple reason: affordability. The systems needed to run the PC headsets costs $800+, and the headsets are $500 - $600, when discounted. PSVR on the other hand costs $450 for the full bundle (headset, camera, and move controllers, with a demo disc thrown in), and can be played on either a $250 - $300 console, or a $400 console, the latter recommended. Even if you want to say that the Vive and Rift are more refined, a full PSVR set, system and all, could cost just over $100 more than a Vive headset alone.
If anything, PC isn’t leading the VR gaming market, the PS4 is. It’s the system bringing VR to the most consumers, showing them what the future of gaming could look like. Not to mention that as the PlayStation line grows more powerful (4.2 TFLOP PS4 Pro, 10 TFLOP “PS5…”), it won’t be long until the PlayStation line can use the same VR games as PC.
Either way, this shows that there is a console equivalent to the PC VR options. Sure, there are some games you'd only be able to play on PC, but there are also some games you'd only be able to play on PSVR.
…Though to be fair, if we’re talking about VR in general, these headsets don’t even hold a candle to, surprisingly, Gear VR.

“If it wasn’t for consoles holding devs back, then they would be able to make higher quality games.”

This one is based on the idea that because of how “low spec” consoles are, that when a developer has to take them in mind, then they can’t design the game to be nearly as good as it would be otherwise. I mean, have you ever seen the minimum specs for games on Steam?
GTA V
  • CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
  • Memory: 4 GB RAM
  • GPU: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Just Cause 3
  • CPU: Intel Core i5-2500k, 3.3GHz / AMD Phenom II X6 1075T 3GHz
  • Memory: 8 GB RAM
  • GPU: NVIDIA GeForce GTX 670 (2GB) / AMD Radeon HD 7870 (2GB)
Fallout 4
  • CPU: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • Memory: 8 GB RAM
  • GPU: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Overwatch
  • CPU: Intel Core i3 or AMD Phenom™ X3 8650
  • Memory: 4 GB RAM
  • GPU: NVIDIA® GeForce® GTX 460, ATI Radeon™ HD 4850, or Intel® HD Graphics 4400
Witcher 3
  • Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
  • Memory: 6 GB RAM
  • Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
Actually, bump up all the memory requirements to 8 GBs, and those are some decent specs, relatively speaking. And keep in mind these are the minimum specs to even open the games. It’s almost as if the devs didn’t worry about console specs when making a PC version of the game, because this version of the game isn’t on console. Or maybe even that the consoles aren’t holding the games back that much because they’re not that weak. Just a hypothesis.
But I mean, the devs are still ooobviously having to take weak consoles into mind right? They could make their games sooo much more powerful if they were PC only, right? Right?
No. Not even close.
iRacing
  • CPU: Intel Core i3, i5, i7 or better or AMD Bulldozer or better
  • Memory: 8 GB RAM
  • GPU: NVidia GeForce 2xx series or better, 1GB+ dedicated video memory / AMD 5xxx series or better, 1GB+ dedicated video memory
Playerunknown’s Battlegrounds
  • CPU: Intel Core i3-4340 / AMD FX-6300
  • Memory: 6 GB RAM
  • GPU: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
These are PC only games. That’s right, no consoles to hold them back, they don’t have to worry about whether an Xbox One could handle it. Yet, they don’t require anything more than the Multiplatform games.
Subnautica
  • CPU: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
  • Memory: 4GB
  • GPU: Intel HD 4600 or equivalent - This includes most GPUs scoring greater than 950pts in the 3DMark Fire Strike benchmark
Rust
  • CPU: 2 ghz
  • Memory: 8 GB RAM
  • DirectX: Version 11 (they don’t even list a GPU)
So what’s the deal? Theoretically, if developers don’t have to worry about console specs, then why aren’t they going all-out and making games that no console could even dream of supporting?
Low-end PCs.
What, did you think people only game on Steam if they spent at least $500 on gaming hardware? Not all PC gamers have gaming-PC specs, and if devs close their games out to players who don’t have the strongest of PCs, then they’d be losing out on a pretty sizable chunk of their potential buyers.
Saying “devs having to deal with consoles is holding gaming back” is like saying “racing teams having to deal with Ford is holding GT racing back.” A: racing teams don’t have to deal with Ford if they don’t want to, which is probably why many of them don’t, and B: even though Ford doesn’t make the fastest cars overall, they still manage to make cars that are awesome on their own, they don’t even need to be compared to anything else to know that they make good cars.
I want to go back to that previous point though, developers having to deal with low-end PCs, because it’s integral to the next point:

“PCs are more powerful, gaming on PC provides a better experience.”

This one isn’t so much of a misconception as it is… misleading.
Did you know that according to the Steam Hardware & Software Survey (July 2017) , the percentage of Steam gamers who use a GPU that's less powerful than that of a PS4 Slim’s GPU is well over 50%? Things get dismal when compared to the PS4 Pro (Or Xbox One X). On top of that, the percentage of PC gamers who own a Nvidia 10 series card is about 20% (about 15% for the 1060, 1080 and 1070 owners).
Now to be fair, the large majority of gamers have CPUs with considerably high clock speeds, which is the main factor in CPU gaming performance. But, the number of Steam gamers with as much RAM or more than a PS4 or Xbox One is less than 50%, which can really bottleneck what those CPUs can handle.
These numbers are hardly better than they were in 2013, all things considered. Sure, a PS3/360 weeps in the face of even a $400 PC, but in this day in age, consoles have definitely caught up.
Sure, we could mention the fact that even 1% of Steam accounts represents over 1 million accounts, but that doesn’t really matter compared to the 10s of millions of 8th gen consoles sold; looking at it that way, sure the number of Nvidia 10 series owners is over 20 million, but that ignores the fact that there are over 5 times more 8th gen consoles sold than that.
Basically, even though PCs run on a spectrum, saying they're more powerful “on average” is actually wrong. Sure, they have the potential for being more powerful, but most of the time, people aren’t willing to pay the premium to reach those extra bits of performance.
Now why is this important? What matters are the people who spent the premium cost for premium parts, right? Because of the previous point: PCs don’t have some ubiquitous quality over the consoles, developers will always have to keep low-end PCs in mind, because not even half of all PC players can afford the good stuff, and you have to look at the top quarter of Steam players before you get to PS4-Pro-level specs. If every Steam player were to get a PS4 Pro, it would be an upgrade for over 60% of them, and 70% of them would be getting an upgrade with the Xbox One X.
Sure, you could still make the argument that when you pay more for PC parts, you get a better experience than you could with a console. We can argue all day about budget PCs, but a console can’t match up to a $1,000 PC build. It’s the same as paying more for car parts, in the end you get a better car. However, there is a certain problem with that…

“You pay a little more for a PC, you get much more quality.”

The idea here is that the more you pay for PC parts, the performance increases at a faster rate than the price does. Problem: that’s not how technology works. Paying twice as much doesn’t get you twice the quality the majority of the time.
For example, let’s look at graphics cards, specifically the GeForce 10 series cards, starting with the GTX 1050.
  • 1.8 TFLOP
  • 1.35 GHz base clock
  • 2 GB VRAM
  • $110
This is our reference, our basis of comparison. Any percentages will be based on the 1050’s specs.
Now let’s look at the GTX 1050 Ti, the 1050’s older brother.
  • 2.1 TFLOP
  • 1.29 GHz base clock
  • 4 GB VRAM
  • $140 retail
This is pretty good. You only increase the price by about 27%, and you get an 11% increase in floating point speed and a 100% increase (double) in VRAM. Sure you get a slightly lower base clock, but the rest definitely makes up for it. In fact, according to GPU boss, the Ti managed 66 fps, or a 22% increase in frame rate for Battlefield 4, and a 54% increase in mHash/second in bitcoin mining. The cost increase is worth it, for the most part.
But let’s get to the real meat of it; what happens when we double our budget? Surely we should see a massive increase performance, I bet some of you are willing to bet that twice the cost means more than twice the performance.
The closest price comparison for double the cost is the GTX 1060 (3 GB), so let’s get a look at that.
  • 3.0 TFLOP
  • 1.5 GHz base clock
  • 3 GB VRAM
  • $200 retail
Well… not substantial, I’d say. About a 50% increase in floating point speed, an 11% increase in base clock speed, and a 1GB decrease in VRAM. For [almost] doubling the price, you don’t get much.
Well surely raw specs don’t tell the full story, right? Well, let’s look at some real wold comparisons. Once again, according to GPU Boss, there’s a 138% increase in hashes/second for bitcoin mining, and at 99 fps, an 83% frame rate increase in Battlefield 4. Well, then, raw specs does not tell the whole story!
Here’s another one, the 1060’s big brother… or, well, slightly-more-developed twin.
  • 3.9 TFLOP
  • 1.5 GHz base clock
  • 6 GB VRAM
  • $250 retail
Seems reasonable, another $50 for a decent jump in power and double the memory! But, as we’ve learned, we shouldn’t look at the specs for the full story.
I did do a GPU Boss comparison, but for the BF4 frame rate, I had to look at Tom’s Hardware (sorry miners, GPU boss didn’t cover the mHash/sec spec either). What’s the verdict? Well, pretty good, I’d say. With 97 FPS, a 79% increase over the 1050— wait. 97? That seems too low… I mean, the 3GB version got 99.
Well, let’s see what Tech Power Up has to say...
94.3 fps. 74% increase. Huh.
Alright alright, maybe that was just a dud. We can gloss over that I guess. Ok, one more, but let’s go for the big fish: the GTX 1080.
  • 9.0 TFLOP
  • 1.6 GHz base clock
  • 8 GB VRAM
  • $500 retail
That jump in floating point speed definitely has to be something, and 4 times the VRAM? Sure it’s 5 times the price, but as we saw, raw power doesn’t always tell the full story. GPU Boss returns to give us the run down, how do these cards compare in the real world?
Well… a 222% (over three-fold) increase in mHash speed, and a 218% increase in FPS for Battlefield 4. That’s right, for 5 times the cost, you get 3 times the performance. Truly, the raw specs don’t tell the full story.
You increase the cost by 27%, you increase frame rate in our example game by 22%. You increase the cost by 83%, you increase the frame rate by 83%. Sounds good, but if you increase the cost by 129%, and you get a 79% (-50% cost/power increase) increase in frame rate. You increase it by 358%, and you increase the frame rate by 218% (-140% cost/power increase). That’s not paying “more for much more power,” that’s a steep drop-off after the third cheapest option.
In fact, did you know that you have to get to the 1060 (6GB) before you could compare the GTX line to a PS4 Pro? Not to mention that at $250, the price of a 1060 (6GB) you could get an entire PS4 Slim bundle, or that you have to get to the 1070 before you beat the Xbox One X.
On another note, let’s look at a PS4 Slim…
  • 1.84 TFLOP
  • 800 MHz base clock
  • 8 GB VRAM
  • $300 retail
…Versus a PS4 Pro.
  • 4.2 TFLOP
  • 911 MHz base clock
  • 8 GB VRAM
  • $400 retail
128% increase in floating point speed, 13% increase in clock speed, for a 25% difference in cost. Unfortunately there is no Battlefield 4 comparison to make, but in BF1, the frame rate is doubled (30 fps to 60) and the textures are taken to 11. For what that looks like, I’ll leave it up to this bloke. Not to even mention that you can even get the texture buffs in 4K. Just like how you get a decent increase in performance based on price for the lower-cost GPUs, the same applies here.
It’s even worse when you look at the CPU for a gaming PC. The more money you spend, again, the less of a benefit you get per dollar. Hardware Unboxed covers this in a video comparing different levels of Intel CPUs. One thing to note is that the highest i7 option (6700K) in this video was almost always within 10 FPS (though for a few games, 15 FPS) of a certain CPU in that list for just about all of the games.
…That CPU was the lowest i3 (6100) option. The lowest i3 was $117 and the highest i7 was $339, a 189% price difference for what was, on average, a 30% or less difference in frame rate. Even the lowest Pentium option (G4400, $63) was often able to keep up with the i7.
The CPU and GPU are usually the most expensive and power-consuming parts of a build, which is why I focused on them (other than the fact that they’re the two most important parts of a gaming PC, outside of RAM). With both, this “pay more to get much more performance” idea is pretty much the inverse of the truth.

“The console giants are bad for game developers, Steam doesn't treat developers as bad as Microsoft or especially Sony.”

Now one thing you might’ve heard is that the PS3 was incredibly difficult for developers to make games for, which for some, fueled the idea that console hardware is difficult too develop on compared to PC… but this ignores a very basic idea that we’ve already touched on: if the devs don’t want to make the game compatible with a system, they don’t have to. In fact, this is why Left 4 Dead and other Valve games aren’t on PS3, because they didn’t want to work with it’s hardware, calling it “too complex.” This didn’t stop the game from selling well over 10 million units worldwide. If anything, this was a problem for the PS3, not the dev team.
This also ignores that games like LittleBigPlanet, Grand Theft Auto IV, and Metal Gear Solid 4 all came out in the same year as Left 4 Dead (2008) on PS3. Apparently, plenty of other dev teams didn’t have much of a problem with the PS3’s hardware, or at the very least, they got used to it soon enough.
On top of that, when developing the 8th gen consoles, both Sony and Microsoft sought to use CPUs that were easier for developers, which included making decisions that considered apps for the consoles’ usage for more than gaming. On top of that, using their single-chip proprietary CPUs is cheaper and more energy efficient than buying pre-made CPUs and boards, which is far better of a reason for using them than some conspiracy about Sony and MS trying to make devs' lives harder.
Now, console exclusives are apparently a point of contention: it’s often said that exclusive can cause developers to go bankrupt. However, exclusivity doesn’t have to be a bad thing for the developer. For example, when Media Molecule had to pitch their game to a publisher (Sony, coincidentally), they didn’t end up being tied into something detrimental to them.
Their initial funding lasted for 6 months. From then, Sony offered additional funding, in exchange for Console Exclusivity. This may sound concerning to some, but the game ended up going on to sell almost 6 million units worldwide and launched Media Molecule into the gaming limelight. Sony later bought the development studio, but 1: this was in 2010, two years after LittleBigPlanet’s release, and 2: Media Molecule seem pretty happy about it to this day. If anything, signing up with Sony was one of the best things they could’ve done, in their opinion.
Does this sound like a company that has it out for developers? There are plenty of examples that people will use to put Valve in a good light, but even Sony is comparatively good to developers.

“There are more PC gamers.”

The total number of active PC gamers on Steam has surpassed 120 million, which is impressive, especially considering that this number is double that of 2013’s figure (65 million). But the number of monthly active users on Xbox Live and PSN? About 120 million (1, 2) total. EDIT: You could argue that this isn't an apples-to-apples comparison, sure, so if you want to, say, compare the monthly number of Steam users to console? Steam has about half of what consoles do, at 67 million.
Now, back to the 65 million total user figure for Steam, the best I could find for reference for PlayStation's number was an article giving the number of registered PSN accounts in 2013, 150 million. In a similar 4-year period (2009 - 2013), the number of registered PSN accounts didn’t double, it sextupled, or increased by 6 fold. Considering how the PS4 is already at 2/3 of the number of sales the PS3 had, even though it’s currently 3 years younger than its predecessor, I’m sure this trend is at least generally consistent.
For example, let’s look at DOOM 2016, an awesome faced-paced shooting title with graphics galore… Of course, on a single platform, it sold best on PC/Steam. 2.36 million Steam sales, 2.05 million PS4 sales, 1.01 million Xbox One sales.
But keep in mind… when you add the consoles sales together, you get over 3 million sales on the 8th gen systems. Meaning: this game was best sold on console. In fact, the Steam sales have only recently surpassed the PS4 sales. By the way VG charts only shows sales for physical copies of the games, so the number of PS4 and Xbox sales, when digital sales are included, are even higher than 3 million.
This isn’t uncommon, by the way.
Even with the games were the PC sales are higher than either of the consoles, there generally are more console sales total. But, to be fair, this isn’t anything new. The number of PC gamers hasn’t dominated the market, the percentages have always been about this much. PC can end up being the largest single platform for games, but consoles usually sell more copies total.
EDIT: There were other examples but... Reddit has a 40,000-character limit.

"Modding is only on PC."

Xbox One is already working on it, and Bethesda is helping with that.
PS4 isn't far behind either. You could argue that these are what would be the beta stages of modding, but that just means modding on consoles will only grow.

What’s the Point?

This isn’t to say that there’s anything wrong with PC gaming, and this isn’t to exalt consoles. I’m not here to be the hipster defending the little guy, nor to be the one to try to put down someone/thing out of spite. This is about showing that PCs and consoles are overall pretty similar because there isn’t much dividing them, and that there isn’t anything wrong with being a console gamer. There isn’t some chasm separating consoles and PCs, at the end of the day they’re both computers that are (generally) designed for gaming. This about unity as gamers, to try to show that there shouldn’t be a massive divide just because of the computer system you game on. I want gamers to be in an environment where specs don't separate us; whether you got a $250 PS4 Slim or just built a $2,500 gaming PC, we’re here to game and should be able to have healthy interactions regardless of your platform.
I’m well aware that this isn’t going to fix… much, but this needs to be said: there isn’t a huge divide between the PC and consoles, they’re far more similar than people think. There are upsides and downsides that one has that the other doesn’t on both sides. There’s so much more I could touch on, like how you could use SSDs or 3.5 inch hard drives with both, or that even though PC part prices go down over time, so do consoles, but I just wanted to touch on the main points people try to use to needlessly separate the two kinds of systems (looking at you PCMR) and correct them, to get the point across.
I thank anyone who takes the time to read all of this, and especially anyone who doesn’t take what I say out of context. I also want to note that, again, this isn’tanti-PC gamer.” If it were up to me, everyone would be a hybrid gamer.
Cheers.
submitted by WhyyyCantWeBeFriends to unpopularopinion [link] [comments]

The Concept of Bitcoin

The Concept of Bitcoin
https://preview.redd.it/5r9soz2ltq421.jpg?width=268&format=pjpg&auto=webp&s=6a89685f735b53ec1573eefe08c8646970de8124
What is Bitcoin?
Bitcoin is an experimental system of transfer and verification of property based on a network of peer to peer without any central authority.
The initial application and the main innovation of the Bitcoin network is a system of digital currency decentralized unit of account is bitcoin.
Bitcoin works with software and a protocol that allows participants to issue bitcoins and manage transactions in a collective and automatic way. As a free Protocol (open source), it also allows interoperability of software and services that use it. As a currency bitcoin is both a medium of payment and a store of value.
Bitcoin is designed to self-regulate. The limited inflation of the Bitcoin system is distributed homogeneously by computing the network power, and will be limited to 21 million divisible units up to the eighth decimal place. The functioning of the Exchange is secured by a general organization that everyone can examine, because everything is public: the basic protocols, cryptographic algorithms, programs making them operational, the data of accounts and discussions of the developers.
The possession of bitcoins is materialized by a sequence of numbers and letters that make up a virtual key allowing the expenditure of bitcoins associated with him on the registry. A person may hold several key compiled in a 'Bitcoin Wallet ', 'Keychain' web, software or hardware which allows access to the network in order to make transactions. Key to check the balance in bitcoins and public keys to receive payments. It contains also (often encrypted way) the private key associated with the public key. These private keys must remain secret, because their owner can spend bitcoins associated with them on the register. All support (keyrings) agrees to maintain the sequence of symbols constituting your keychain: paper, USB, memory stick, etc. With appropriate software, you can manage your assets on your computer or your phone.
Bitcoin on an account, to either a holder of bitcoins in has given you, for example in Exchange for property, either go through an Exchange platform that converts conventional currencies in bitcoins, is earned by participating in the operations of collective control of the currency.
The sources of Bitcoin codes have been released under an open source license MIT which allows to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the software, subject to insert a copyright notice into all copies.
Bitcoin creator, Satoshi Nakamoto
What is the Mining of bitcoin?
Technical details :
During mining, your computer performs cryptographic hashes (two successive SHA256) on what is called a header block. For each new hash, mining software uses a different random number that called Nuncio. According to the content of the block and the nonce value typically used to express the current target. This number is called the difficulty of mining. The difficulty of mining is calculated by comparing how much it is difficult to generate a block compared to the first created block. This means that a difficulty of 70000 is 70000 times more effort that it took to Satoshi Nakamoto to generate the first block. Where mining was much slower and poorly optimized.
The difficulty changes each 2016 blocks. The network tries to assign the difficulty in such a way that global computing power takes exactly 14 days to generate 2016 blocks. That's why the difficulty increases along with the power of the network.
Material :
In the beginning, mining with a processor (CPU) was the only way to undermine bitcoins. (GPU) graphics cards have possibly replaced the CPU due to their nature, which allowed an increase between 50 x to 100 x in computing power by using less electricity by megahash compared to a CPU.
Although any modern GPU can be used to make the mining, the brand AMD GPU architecture has proved to be far superior to nVidia to undermine bitcoins and the ATI Radeon HD 5870 card was the most economical for a time.
For a more complete list of graphics cards and their performance, see Wiki Bitcoin: comparison of mining equipment
In the same way that transition CPU to GPU, the world of mining has evolved into the use of the Field Programmable Gate Arrays (FPGA) as a mining platform. Although FPGAs did not offer an increase of 50 x to 100 x speed of calculation as the transition from CPU to GPU, they offered a better energy efficiency.
A typical HD/s 600 graphics card consumes about 400w of power, while a typical FPGA device can offer a rate of hash of 826 MH/s to 80w of power consumption, a gain of 5 x more calculations for the same energy power. Since energy efficiency is a key factor in the profitability of mining, it was an important step for the GPU to FPGA migration for many people.
The world of the mining of bitcoin is now migrating to the Application Specific Integrated Circuit (ASIC). An ASIC is a chip designed specifically to accomplish a single task. Unlike FPGAs, an ASIC is unable to be reprogrammed for other tasks. An ASIC designed to undermine bitcoins cannot and will not do anything else than to undermine bitcoins.
The stiffness of an ASIC allows us to offer an increase of 100 x computing power while reducing power consumption compared to all other technologies. For example, a classic device to offer 60 GH/s (1 hashes equals 1000 Megahash. 1GH/s = 1000 Mh/s) while consuming 60w of electricity. Compared to the GPU, it is an increase in computing power of 100 x and a reduction of power consumption by a factor of 7.
Unlike the generations of technologies that have preceded the ASIC, ASIC is the "end of the line" when we talk about important technology change. The CPUs have been replaced by the GPUs, themselves replaced by FPGAs that were replaced by ASICs.
There is nothing that can replace the ASICs now or in the immediate future. There will be technological refinements in ASIC products, and improvements in energy efficiency, but nothing that may match increased from 50 x to 100 x the computing power or a 7 x reduction in power consumption compared with the previous technology.
Which means that the energy efficiency of an ASIC device is the only important factor of all product ASIC, since the estimated lifetime of an ASIC device is superior to the entire history of the mining of bitcoin. It is conceivable that a purchased ASIC device today is still in operation in two years if the unit still offers a profitable enough economic to keep power consumption. The profitability of mining is also determined by the value of bitcoin but in all cases, more a device has a good energy efficiency, it is profitable.
Software :
There are two ways to make mining: by yourself or as part of a team (a pool). If you are mining for yourself, you must install the Bitcoin software and configure it to JSON-RPC (see: run Bitcoin). The other option is to join a pool. There are multiple available pools. With a pool, the profit generated by any block generated by a member of the team is split between all members of the team. The advantage of joining a team is to increase the frequency and stability of earnings (this is called reduce the variance) but gains will be lower. In the end, you will earn the same amount with the two approaches. Undermine solo allows you to receive earnings huge but very infrequent, while miner with a pool can offer you small stable and steady gains.
Once you have your software configured or that you have joined a pool, the next step is to configure the mining software. The software the most populare for ASIC/FPGA/GPU currently is CGminer or a derivative designed specifically for FPGAS and ASICs, BFGMiner.
If you want a quick overview of mining without install any software, try Bitcoin Plus, a Bitcoin minor running in your browser with your CPU. It is not profitable to make serious mining, but it is a good demonstration of the principle of the mining team.
submitted by Josephbitcoin to u/Josephbitcoin [link] [comments]

Future of Scrypt - GPU and ASIC

Hey guys, so I've been reading a bunch of threads about ASICs lately, namely the Titan from KNC and wanted to share my thoughts on pros and cons. This a big wall of text that I really wanted to write despite being sleepy, so if I made any silly mistakes I apologize in advance, but overall I think I've made my point. =)

Let me know what you think, and while I know it's t3h interwebz, let's try to keep it constructive! =D

GPU Pros/Cons:
The biggest pro of GPU mining is that almost everyone owns one and can participate in mining in any capacity, meaning that coin minting stays decentralized and not in the hands of the relatively few that purchased a bunch of big ASICs.
Another great thing is that we know the speed at which GPUs improve over time. We know that neither ATI nor NVidia will come out with a card two quarters from now that will be several hundred times faster than the last generation so we have a kind of stability in the fact that we can predict how much the next gen computing power will increase and last gen hardware will remain relevant.
Finally, GPUs are primarily made for graphics and we can safely assume that neither NVidia nor ATI will be 'testing' every one of their next gen cards for ~6 months and causing difficulty spikes in mining and then selling them to us after it's no longer profitable to keep them.
Bonus: While not likely at the time being, long term high GPU demand may encourage a new GPU player on the market. ATI and NVidia are great but who's to say it's not time for a threesome? =P I believe I recall reading a while back about intel considering entering the GPU market, maybe they'll reconsider...
So if GPUs are so great, why does anyone bother with ASICs? The single, and rather serious, problem with GPUs is the massive power consumption they create. While GPUs will eventually improve in power consumption as the manufacturing process becomes smaller and smaller it's definitely not fast enough.
ASICs pros/cons
Currently the only real pro of ASICs is the low power consumption. You could say better hash rate but so far the only real ASIC we have is the gridseed which provides worse Hash/$ than a video card but amazing Hash/watt.
The first major con (no pun intended =P) is that the rest of the ASICs don't even have so much as a picture of a prototype unit. In the case of the Titan the claims are just plain extraordinary. 250Mh is over 3125 gridseed chips each running at ~80Kh, which is insane considering the price and power consumption of 800-1000 watts. At 3125 chips running at 1.5W would add up 4687.5 Watts for a single unit. At $10k it would mean each chip would cost you $3.2. Gridseeds are roughly just under $30 a chip. That's one hell of a breakthrough they must have had to boast those stats...
Titan aside, what if the other more realistic sounding ASICs really do ship? Here's the big problem: ASIC manufacturers would eventually have near total control of the mining hardware if the $/hash is equal to or greater than GPUs since the low power use will make them more profitable. Why is this worse than ATI/AMD and NVidia having control over 'mining hardware'? Well they're not making mining hardware, they're making graphics cards which they won't hold to mine themselves for who knows how long before dumping them on consumers. The difference is that ASIC companies have just recently popped up all over the place because there's millions to be made by simply promising to eventually deliver a product which is a terrible business practice at best. GPU companies have nothing to gain, their GPUs will sell regardless and we know they exist and don't have to pre-order anything.
The Big Dilemma:
We have to pick either high power consumption of GPUs or being at the mercy of ASIC manufacturers. I believe that we can truly make the transition to ASIC mining for the sake of efficiency, we MUST eliminate the current business practice of pre-order a product with unknown stats other what is promised by the people that want your money. Here's why we will always lose with this practice: ASIC manufacturers have appeared simply because there's much money to be made from mining hardware. If they can make hardware that has very short return on investment why would they sell it? That hardware will be used for mining by them initially while it's most profitable and once they're ready to move on they'll ship the pre-orders. Think about it, right now those that pre-order give these companies the money to manufacture the ASICs, if they manage to build them and the ROI is high why would they ship when they can mine with them for a while, dust them off and then ship?
Another angle to look at this is what if ASICs like the Titan really do get built in the near future? A few hundred of these 250Mh units will completely eliminate GPU mining due to the massive difficulty spike similar to what happened to bitcoin. Now what you have the entire scrypt network controlled by a few hundred. Even if it'll be a few thousand, spread that out across several scrypt coins and something that is meant to be controlled by millions is now in the hands of a few. It's everything scrypt stands against. It was meant to be ASIC-resistant for a reason.
Final thoughts: Now while I highly doubt they'll actually make a 250Mh scrypt ASIC for only $10k at 1000W, the current business practice of funding unknown products has got to go. We can truly make the transition to ASICs when we reach the point where companies only take pre-orders once they have a fully functional prototype to display, not some terrible render of an empty box, and next gen ASICs don't make the last generation completely irrelevant.
submitted by Atastyham0 to litecoinmining [link] [comments]

Eobot.com FAQ

FAQ https://www.eobot.com/new.aspx?referid=94984
General Questions What is a Bitcoin? Good question; see www.bitcoin.org for more information.
What are your options to withdraw? We currently only allow withdrawals in BTC/LTC/BC/NMC/DOGE/XRP/DRK/RDD/BTS/CURE/PPC/NXT/SYS.
Why can't I deposit or withdraw "real currency", aka fiat (USD/EUJPY/GBP/CNY/RUB/etc.)? Due to international law, we do not allow you to deposit or withdraw fiat currencies. In the USA, there are MSB and FinCen regulations; in Europe, certain countries have banned cryptocurrencies, and in China, the banks aren't allowed to transfer cryptocurrencies. The laws may change in the future.
Why does my "Total Cryptocurrency Value" go down? This is because that display is tied to the exchange rates on other websites. Also see this user generated YouTube video for more information: https://www.youtube.com/watch?v=GucqlMuIXMg
Are their any fees to join or monthly fees? No fees.
Do you speak Spanish/Russian/Chinese? No, only English, but Google Translator works well.
What are the maximums/minimums for withdrawing? There are no maximums. The minimums are small, see the withdraw page for details.
Where can I see the terms and conditions? Please click here for terms and conditions.
Where can I see the privacy policy? Please click here for privacy policy.
Are you hiring? We are always looking for quality talent. If you would like to contribute, then please send your cover letter and resume to [email protected].
Do you have a bug bounty program? Yes, we pay for bugs, so contact us for details or visit us at CrowdCurity.com and submit bugs there!
Do you perform off-chain transactions? No we do not. All cryptocurrencies are sent, usually including miner fees, and can be seen on the blockchain for that respective cryptocurrency. This helps secure the network, makes our transactions transparent, provides an easier way to debug and track down coins, and reduces the chance for fraud. An off-chain transaction would be like what Coinbase could do if both users are Coinbase users and they change coins from one email to another, mark it in the database, and Bitcoin is never actually sent from one wallet to another.
Why does my balance reset after refreshing the page or changing cryptocurrencies? The server updates every 60 seconds and the balances you see updating in real-time are performed with Javascript. If you change pages quickly, or choose a new cryptocurrency, then it will look like it is resetting. However nothign is lost, as whatever cryptocurrency it is set at when the server updates will get the past 60 seconds of mining results.
Help! My account was hacked and withdraws are being made? Eobot is a secure site and has never been compromised. If your account was hacked, then you should change your password, turn on 2FA, and turn on email notifications. There are many unscrupulous Bitcoin sites, and most likely, you used the same password on another site. Never re-use passwords!
Do you have any wallpapers? Yes, you can download wallpaper1 or wallpaper2. Feel free to send us your own creations.
What does Eobot stand for? We have heard everything, let us know your favorite, including: Earn Online Bot, Earn Online Bitcoins Online Tool, Earn Online By Our Tech.
Is this legal? We cannot provide legal advice; make sure cryptocurrencies are legal in your jurisdiction before continuing to use Eobot.
Cloud Mining Questions What are the Cloud Mining fees? For electricity and maintenance, we currently charge a fee of 65% for SHA-256 and 65% for Scrypt. These values will change as difficulty increases, exchange rates change, and newer ASICs come online. These fees are better than our competitors, for instance CEX.IO charges $0.105 per GHS, which is a 81% fee! While GAW charges a 96% fee at current prices!
How long are the Cloud Mining rentals and contracts? Prior to October 11 2014, GHS/KHS contracts had no expiration. Old contracts are not affected. New contracts and rentals, mined or purchased after October 11 2014, are now limited in term for 5 years going forward. See your History tab for expiration dates.
Can I sell my Cloud Mining? No, you cannot sell the cloud shares at this time. This is because we own the hardware and do not want to be stuck if everyone decides to sell at once.
Can I buy Cloud Mining with credit card/USD? Yes, but please keep in mind you cannot sell or convert the Cloud Mining.
Can I buy Cloud Mining with cryptocurrency? Yes, deposit the cryptocurrency and then convert it to your choice of Cloud Mining.
What are the maximums/minimums when making a credit card purchase to buy Cloud Mining? The minimum is 1.0 GHS and 10.0 KHS and there is no maximum at this time.
Can I buy a Cloud Mining that mines in Scrypt? You can use the Cloud Mining SHA-256 hashing power to mine other currencies by automatically converting them as you mine, but the earnings will still be tied to SHA-256/Bitcoin difficulty, not Scrypt/Litecoin difficulty.
What is the difference between Cloud Mining SHA-256 and Cloud Mining Scrypt? One is tied to the difficulty in mining SHA-256 cryptocurrency (Bitcoin) and the other is tied to the difficulty in mining Scrypt cryptocurrency (Litecoin). This means that if history is any indication of the future, then the Cloud Mining Scrypt won't decrease as fast as the Cloud Mining SHA-256.
What does 1 instance of Cloud Mining SHA-256 and Cloud Mining Scrypt equal? 1 of Cloud SHA-256 equates to 1.0 GHS of SHA-256 mining power, while 1 of Cloud Scrypt equates to 1 KHS of Scrypt mining power.
Can I change the pool that my Cloud mines on? No, you cannot; this may change in the future.
What hardware is behind the Cloud Mining? The hardware varies from custom ASICs to GPUs. The ASICs are behind the SHA-256 and the GPUs are behind the Scrypt.
Can I RDP (remote desktop) into my Cloud Mining? No, you cannot at this time; we will run the servers for you.
What is the Cloud Mining Pre-Order? These are the same as the other Cloud Mining, but they will start mining on a later date. For instance, a Cloud Mining Pre-Order October 2014 will start mining on October 1, 2014.
Software/Miner Questions Why is it stuck on "initializing...please wait 5 minutes"? We recently changed our Scrypt pool, so this messge will show and the stats and speed won't show under your account. See pool info page for more info.
Why does it show as a trojan/virus? This is a false-positive that many of the popular antivirus programs report. For now you can ignore it, or try another free antivirus, like Microsoft Security Essentials. Hackers use something similar programs to make money off of people's computers, so that is why it shows up as a virus.
Why does Chrome block the download as malicious? This is another false-positive. Simply, go to your Chrome settings, scroll to the bottom and click on "Show Advanced Settings". Go to the Privacy section and uncheck "Enable phishing and malware protection". You will only do this temporarily. Then proceed to download our software. Then return to your privacy settings and recheck Enable Phishing to further protect you.
Do you have a Mac or Linux version? Yes, see the Pool Info under the Account page.
How do I use cgminer? See this English PDF tutorial for cgminer, or Spanish version, created by one of our members, for a simple walk-through.
How can I increase the speed? Important to increase speed: The default cgminer settings do not include hardware specific flags, which you may find here in the Litecoin Mining Hardware Comparison. Failing to use the proper flags can result in performance decreases in excess of 50%.
What do the intensity settings relate to? This is the same as cgminer flag --intensity. Low is 11, normal is none, high is 15, very high is 17, extreme is 19.
Can I use one account for multiple computers on same IP address? Yes, it will add your speed/rates together, you can use as many computers as you want.
Can I connect to the pool manually, through cgminer or bfgminer? Yes, see the Pool Info under the Account page.
Do you use Bitcoin and Litecoin? Yes, we are the easiest miner to use with BTC and LTC and convert on the backend automatically.
What do you use on the backend? We use cgminer, bfgminer, pooler's CPU miner, and a variety of pools.
Can I mine any cryptocurrency? Yes, regardless if you use SHA-256 or Scrypt (BTC vs LTC mode), you can earn and mine any cryptocurrency.
Can I use an ASIC? Yes, simply choose the option and run as GPU mode. Devices that work with bfgminer will work, for instance USB Block Eruptors or Butterfly Labs ASICs. You can also contact us for pool information for other ASICs.
What is the best graphics card/computer to buy? Either use a high end ATI Radeon card, or buy one of the USB Block Eruptor devices on Ebay/Amazon or a similar online store.
What drivers do I need for USB mode? http://www.silabs.com/products/mcu/Pages/USBtoUARTBridgeVCPDrivers.aspx
Why doesn't GPU mode work? You may need to download the OpenCL drivers; get them from here: http://developer.nvidia.com/opencl
Where can I get the .NET framework? Try Windows Update, or use Microsoft Web Platform Installer.
Can I use a proxy server? Yes, edit intensity.txt and put the details in there, for example, add "--proxy=http://mycompany-http-proxy:8080"
Where can I download the software? Download from link here
Can I use custom flags/change intensity? Yes, you can put in whatever custom flags/parameters/arguments you want. Edit the "resources/intensity.txt" file. Put in whatever you want, like for GPU mode: "--intensity 12 --shaders 1024" or for CPU mode (number of threads): "-t 32"
submitted by KryptosBit to Bitcoin [link] [comments]

[Table] IamA splat, editor/moderator/reviewer on overclockers.com and sysadmin at a cancer research organization. AMA!

Verified? (This bot cannot verify AMAs just yet)
Date: 2013-08-13
Link to submission (Has self-text)
Questions Answers
This just got cross posted to /sysadmin ; as a fellow research-field oriented sysadmin it gets worse... I too started in the Quake/HL/CS/TF timeframe, but got my degree in CompSci. Have you ever dealt with mice (the mammal kind; I've got worse stories)? Certs: just got my RHCSA this year. I've got the RHCE scheduled for october, and I'm studying for the CCNA, though I use HP switches.
How do you backup desktops / servers? Backups: Luckily, I don't do desktop support. We have another IT group that does that, I'm completely independent from them and I only have to take care of servers (and my own desktop). The physical servers are backed up to tape with Bacula. Our virtual servers are backed up with Veeam. My own desktop is backed up to my NAS share using synctoy (yes, i use windows on my desktop).
How much disk space do you have in one server? One off systems: As in physical servers built by hand? 0. I'm pretty much a Fujitsu shop with a few Dells. I definitely don't have time to be piecing servers together. disk space: only a few TB per server. I think the better answer would be that we have an Isilon X200 cluster that is 140 TB.
one off systems: As in physical servers built by hand? More as in unique software; such as this computer runs the HPLC. I guess in that case I only manage a handful of physical servers and a few VMs that are made for running one special piece of software or analyze data from one piece of scientific equipment. We have many other scientific devices that are attached to PCs that are "community" devices, but I don't have to manage them. and we've got a microscopy group that is separate from me too, with their own machines and devices.
If you are moving to 1gbs are you looking to increase the MTU? I was working on that but had some issues with firewalls for my windows-putty users. First, just to clarify, we're going to 10G from the 1G we have right now. I'm not our main network guy, so I'm not entirely sure but I doubt we'll change the MTU simply because we don't have a remote site so the majority of our traffic is regular internet traffic.
As for our backend network, I do use jumbo frames on a couple VLANs for our storage.
That most important question for any sysadmin...vi or emacs? Vi improved.
Anand Shimpi and Dustin Sklavos had an interesting podcast on the merits of Haswell on the desktop. In short, Dustin echos the enthusiast community's frustration with overclocking headroom decreases from Sandy Bridge Ivy Bridge Haswell. It seems like IPC has gone up but maximum frequency has gone down so the ratio seems almost 1:1. Then there is the issue of the use of TIM and IHS glue cap that caused some to delid their CPUs (and void their warranties). Question 1: What are your thoughts on the overclocking headroom decreases that we've seen? Question 2: Is Intel doing enough to cater to the enthusiast community? Question 3: How do you feel about the delay in the release of Enthusiast parts by Intel (Sandy Bridge-E & Ivy Bridge-E) versus mainstream parts (Sandy, Ivy, and Haswell)? Intel makes good chips and they do keep pushing technology forward, but they will never do overclockers any favors. They will always be doing whatever they can to make money. AMD will also do the same thing. Intel seems to think enthusiast solely means "deep pockets". At the same time, there always seems to be a lot of "the sky is falling" reporting done by many tech journalists. Intel hasn't completely forgotten about overclockers and I don't think they ever will completely let that group disappear. And really, what incentive does Intel have to completely lock out overclockers? Sure, deny us our warranty, we'll go ahead and buy another chip and give you more money. How could you deny that as a company? as for overclocking headroom decreases, one can only hope that means we've got a whole new architecture coming out soon, something like the transition from Pentium 4 to Core.
Do you have a home lab setup to learn/test on? If so, what does it consist of? At home I've got a 1u dell poweredge sitting in a closet which is my main server. I run bageez.us off it which was supposed to be my way of giving back to the community, by running a Linux torrent site. Other than that I've got two htpcs running Debian, a desktop windows machine for gaming/reviewing hardware, and a file server with 8 tb running Debian and KVM with a few Debian VMS.
Do you still have that site going? I tried your link but it didn't work. Looks like I let the SSL cert expire. I'll fix that tomorrow. It works on my end but I think I want to recode a few things and possibly get it to work with other trackers. Right now the torrents will only work with my local tracker.
Need to monitor that ;D. Yeah it's one of those things where I seem to be the only one visiting the site, so why stress about it. I also set up owncloud, but again, i'm the only one that uses it. :(
Do you get to keep the hardware you review? - Do you prefer the black theme or the white theme? Most of the time, yes.
Black. I don't mind the white theme that much tho. edit: he's asking about the forum default skin at overclockers.com/forums
What is your #1 piece of advise for any linux sysadmin? That's a tough one. Do you mean someone looking to become a sysadmin or one that is already a sysadmin?
I guess I didn't specify that did I? I ask the question because I've been doing mostly Windows sysadmin duties for about 2 years and some linux admin stuff. I'm falling in love with Linux and I would love to have a job dedicated to just *nix What advise/suggestions would you give someone that is wanting to make the transition? I think what really got me the best knowledge was forcing myself to use a "less polished" distro as my main rig for a few years. Once you are forced to learn, you'll learn quickly. Picking up an rhcsa book will help too even if you don't plan on taking the exam. Go through it and do the exercises. Install a distro, set it up, then format and do it all over. You can use virtual box for the same result without killing your main rig.
Do you still use FreeBSD? If so, what exactly do you use it for now? No, but I wish I did. I stopped using it because the GPU support in Linux was better on my desktop, and now I work mostly with CentOS, and it would be a lot of work to change 100ish servers over to FreeBSD.
What did you use to train yourself in everything? Just break and fix? Pretty much just the experience of using it daily on my desktop for years. Running gentoo and Slackware really gets you used to doing things for yourself.
Configuration management of choice for those 18 servers? I'm just a jack of all trades sysadmin with a strong focus on problem solving. Are you trying to cure cancer with those 18 nodes or mining bitcoins? I started playing around with puppet but haven't really gotten the hang of it. Right now the cluster is running ROCKS with Grid Engine, and I just use the rocks commands to provision/wipe nodes.
What's the hardest part about getting started with puppet? I think its mostly just finding the time to sit down and have enough time to emerse myself in it.
700+ centos nodes across a few clusters here and I'm loving ansible. Nice. I've heard that ROCKS becomes a bear at scale, but for now it's pretty simple and quick. My plan is to keep adding another 18 nodes every year (one full blade cluster) every year, as long as I can get funding, so I'm keeping my eyes open for other solutions for provisioning. Bright cluster manager is another one I have on my radar.
Computer didn't work for 5 months (it started then after i downloaded skyrim from steam it shut off, then finally worked last month). Put my new graphics card in, then problems ensued. Here: Link to www.reddit.com. 1st step i'd do is remove all nonessential parts from the computer. Leave the cpu and 1 stick of ram. Pull out the graphics card, don't connect any hard drives or cd drives. On the back, connect the monitor to the on board video card and connect the keyboard. Does it power on? Do you get any error messages other than it saying there is no OS? Then power down and connect things one by one until you figure out what part is causing the problem. If you think it's the drivers, you can boot into safe mode (i hope windows 8 still has that, press f8 while booting), then run Driver Sweeper, to remove the graphics drivers. I haven't tried this on windows 8 so i'm not sure if it will run or not. I don't think you need to do a full format and reinstall.
I'll try this tomorrow after work for sure. Do you reddit enough that i could contact you for more advice for help if i run into anything else? (i did contact nvidia team for help, they just told me to delete old drivers without any other help then those words). I don't blame you if you don't want to say you are able to help me with this situation. Humans be humans. Was there a specific reason to go into a cancer research lab? Or was it just a job that came around? No I don't go into photoshopbattles. I pretty much just do what I need for websites and that's it.
How do you like your baked potatoes? (please get into specific detail). It just happened to be the job I found but I love the environment. Much different than a corporate job.
I'm not a fan of baked potatoes but I do love curly fries if that counts for something.
You should really join us in the BAPC IRC channel. I do hang out in the unofficial Overclockers.com irc channel quite a bit. I'll try to drop by.
Do you do any sort of automation for firmware updates? Firmware automation? Nope, and I don't think I'd ever want such a thing. I've been looking at puppet as a way to automatically update software though.
I saw below you guys have some Dell servers, what models and do you use their Lifecycle Controller? We have a couple r610 servers and an equallogic storage box. I haven't heard of this life cycle controller.
What are the specs of your personal rig? Intel i7 3770k @ 4ghz.
Zalman CNPS9900LED cooler.
Patriot ddr3 2x2gb @ 800mhz cas7 (rated for 1200mhz cas9 but I can't boot at that speed anymore for some reason)
MSI Z77A-G41.
ATI Radeon HD 6870.
OCZ Revodrive X2.
How come you have a 3770k but only 4GB of RAM and a 6870? Seems a little overpowered in the CPU category. For benchmarking, mainly. The 3770k was our standard platform for reviews when I bought it. The rest is leftovers from various reviews. We don't get paid, so basically we work for hardware when we write reviews, more or less.
Wait when you review hardware you get stuff? Yes, hardware vendors provide review samples.
Have you ever had an OEM send you equipment different from the consumer version? (Say a factory overclocked version) and claiming it was the standard. Nope. Even if they did, we'd certainly review it as the hardware is, not as they intended it to be.
What's the worst PC loadout you've ever seen? PC load letter? What the f does that mean?
[email protected] JK, doesn't work well on a cluster unfortunately. Unless you have any perls of wisdom on how to make it work on a cluster? Well, it would work just as it does on any other group of computers. I'd have to run one client on each computer and they'd all check back to get their own workloads, so it would really take out the "cluster" usage and turn them just into regular blade servers.
How old are you? Young 30s.
Have you gone to college and completed a bachelor's degree, if not, do you regret it? Yes, BS in Mechanical Engineering.
How did you prove yourself to be worthy of that initial Jr. Sys. Admin job? I listed everything I could think of that I've done that was computesysadmin related. I had administered several web servers over the years, and experimented with many different distributions as my daily driver on my main desktop, so I was very comfortable on the command line and with day to day tasks. I was asked a few 'test' questions on the interview but I think they were more to gauge exactly what i did and didn't have experience with, not so much to make or break me.
Lastly, congrats on doing what you love for a living. Cheers to your future. And thanks. i definitely wake up in the morning with a different attitude than i used to, and that makes a big difference.
Configuration Management / Vagrant / Clouds. I have start playing with configuration management, but haven't gotten anything in production yet. I only provision new VMs every once in a while, and once the computer nodes are up they are pretty stable.
What is your scripting language of choice? I use straight up bash for most things, and python for some. I'm trying to learn more python.
How do you feel about some distros moving away from init.d and going to systemd? I like init.d because it's what I know. Systemd is just a different way of doing things, I'm sure I'll like it once I learn it.
As a OCF Member I have to ask, What is the most extreme cooling you have dealt with?(LN2, Phase Change, Water, D-Ice, etc.) LN2, at the benching party in philly last year. We definitely need to get one of those on schedule again. Also, my work has LN2 and D-ice sitting around but I haven't asked if it's ok for me to play with those yet. One day, i'll ask, and it will be awesome if they say yes. fingers crossed.
So, can I have some of your left over gear? Joking, heh heh... Seriously though, got any gear that's collecting dust? Mostly by the time we're ready to part with gear, it's not worth much and is terribly outdated. Or, it's been burned up by pushing too many volts.
What do you do with the old gear? Do you scrap up a functional computer and donate it to a charity, or just proper e-waste recycling? If it's not on my computer or benching station, it's in my closet. And my wife doesn't like the amount of computer stuff in my closet, so I'm sure I'll start looking for some way to recycle stuff soon.
Where does a young grasshopper starts to learn all of these materials wise one? Well, you could get yourself a RHCSA prep book (linked to the one i have and found useful) and go through all of the exercises. The way I learned was basically to set up my own servers, either physical or virtual, at home, and run them. I think FreeBSD, Gentoo, and Slackware were the most beneficial to me in that they don't really make choices for you, so you have to configure things for yourself which forces you to read the documentation and learn. They all have excellent documentation, btw. If you want to go a step further, linux from scratch will really teach you about the operating system from the ground up.
From there, come up with little projects for yourself. Like making a home NAS, setup NFS and Samba shares, install XBMC on a HTPC and hook it up to your tv to stream movies and music. Setup a webserver and owncloud. Stuff like that.
Sorry I'm late but... how old were you when you first starting tinkering with Linux and such? I'd like to be a sysadmin or similar when I finish school so I figured you were the right person to ask. I was 19 when I first made that half life/counterstrike server. I didn't even know what ssh was and it took a good amount of explaining for me to finally understand. The freebsd documentation is amazing and will walk you through just about everything step by step. To get NAT configured I had to use another how to but setting up that server taught me a ton.
Are you an Nvidia or an AMD guy? It's changed several times over the years. I used to be solely Nvidia because of Linux, but AMD has been stepping up their game and getting their drivers usable, so I currently run all AMD.
How much of a PITA is it for you to be HIPAA compliant? It's not really that tough. Luckily there's only a couple projects going on right now that have special needs above and beyond regular security needs.
What do you use for storage? We have a few Jetstor SANs, a couple Promise RAID boxes, and an Equallogic box as our VMWare backend. But our main mass storage is Isilon X200.
Whoops my bad, meant 1.18 not 1.8 it'd be gone if it was 1.8. sorry. I am using a hyper 212 EVO in the standard push configuration. Well 1.18 is too low for 4.4ghz.
Only 4gigs of ram in your rig ? Yeah...I've got 16 in my work PC for running VMs, and 16 in my VM host at home too. I'll probably buy more soon.
Oh ok, what V would I go to? I was able to initially get 4.4 with 1.18 and 0 whea errors, what V would you recommend? This is my first oc btw. Bump it up one step at a time until you are stable. Be methodical about it. You can check out what values other people are getting on hwbot.org.
Ok Ill do that, thanks man, at what V if the errors dont go away should I stop advancing them? Most likely you will want to stay around 1.6v. I'm not very familiar with that chip specifically so I'd check hwbot to see what other people have posted and go by that. Obviously remember that not all chips are the same, so you can't expect to get exactly what other people get.
1.6, that seems a bit high for my 212 EVO, a few days ago I did have it at 1.18 without any WHEA 20 errors. That's why I'm saying take it slow, one step at a time.
What do you think of this quote by Richard J. Schwartz? "The impact of nanotechnology is expected to exceed the impact the electronics revolution has had on our lives." Sounds good to me. I can't wait to see what comes next.
Actually nodes, or are some of them VMs? Physical blade servers as nodes. with 144 GB ram each.
Zfsonlinux in use? No I haven't used zfs at all.
Hey... You're pretty cool. Thanks. You're not too bad yourself.
The answer should be ''i wish i could say the same to you'' I'm not like that.
Just how big is your hpc. Only 18 nodes :/ but its more what I do with it...
How'd you get your nickname. Back when I played CS in the dorm freshman year of college, I used to get killed all the time. So I started calling myself "jack splat", as a play on the nursery rhyme (jack sprat), then shortened it to 'splat' on most of the websites I signed up for.
Describe a SHTF moment at your work place. I can imagine it must be highly stressful being the sole responsible person to keep all that gear running. I definitely have a few and luckily they aren't that bad. One of my first few months, I decided to connect this wireless ap to the network to test it out one morning. As I was being awesome managing the cable to make it look clean, one of the security guards came into the server room and said they had no internet. I looked at our switches and they were all lit up solid. By hooking up the ap, which had spanning tree turned on, I took down the network of the entire building.
Ouch...that's definitely a SHTF moment. glad you came out unscathed. Luckily, all I had to do was unplug it and everything went back to normal. I then set up a spare switch at my desk and played with it before figuring out that STP needed to be disabled on the AP. Now it's been running for over a year without incident.
Would you rather fight 100 duck sized horses or 1 horse sized duck? I'd go for the horse sized duck. Seems like more of a challenge.
U mad? Nah, I'm feeling pretty good today.
Last updated: 2013-08-18 07:16 UTC
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Grim Dawn: Between Diablo 3 & Path of Exile - Overview and Review (Gameplay) iBanker 24 Дмитрий Тимченко важные новости для глухих deaf YouTube How to MINE Zcoin (XZC)  NVIDIA  smOS  P1 Bitcoin Today - Why Did It Dump?

The FPGA mining card, VCU-1525, can run certain algorithms 6–20x faster than GPU while consuming the same amount of power! Subsequently, we decided to jump on the FPGA mining train 🚂 Some Bitcoin users might wonder why there is a huge disparity between the mining output of a CPU versus a GPU. First, just to clarify, the CPU, or central processing unit, is the part of the computer that performs the will of the software loaded on the computer. It's the main executive for the entire machine. It is the master that tells all the parts of the computer what to do - in accordance Generally AMD gpu performs better on mining Ethhash algo – Etherum,Ubiq,Expanse, and cryptonight algo – monero. Nvidia gpu’s are better for mining Equihash algo – zcash, zencash, bitcoin gold., Lyra2Z algo – Zcoin. AMD cards are more power efficient but Nvidia have better resale value. Dedicated Mining Graphics Cards It is very visible in all ALU-bound GPGPU workloads such as Bitcoin, password bruteforcers, etc. Secondly, another difference favoring Bitcoin mining on AMD GPUs instead of Nvidia's is that the mining algorithm is based on SHA-256, which makes heavy use of the 32-bit integer right rotate operation. The coin flexibility and power efficiency ultimately makes Nvidia Mining more profitable than AMD. Besides a higher ROI target, the current market situation and coin difficulty assessment makes the Nvidia Mining Rig a more favorable option. This can of course change in the future but that is always unpredictable. Disadvantages of Nvidia Mining . 1.

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Grim Dawn: Between Diablo 3 & Path of Exile - Overview and Review (Gameplay)

A short little video over-viewing my 2 mining rigs. 2 veddha frames stacked. 6 AMD GPUs on the bottom and 6 NVIDIA GPUs on the top. You'll see the power usage, hashrates, settings, and the ... For tutoring please call 856.777.0840 I am a registered nurse who helps nursing students pass their NCLEX. I have been a nurse since 1997. I have worked in a... Here's a quick video of my two mining rigs mounted on stacked veddha frames. Bottom rig is my AMD rig. - Gigabyte H110 MB - Intel i7 6700 - 8GB DDR4 RAM - 6x Radeon 5700 (4x MSI, 2x PowerColor ... First off, crypto mining as you know has not been very good lately, especially mining here in 2019. So, I had to find creative ways to try and make potential big returns in the next bitcoin bull ... GPU Asus Nvidia 970 CPU AMD FX-8370 RAM 12gb Corsair DDR-3 ... Why these “exotic” metals are great alternatives to gold - Duration: ... Bitcoin for Beginners 5,386 views.

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